Transporter Systems

Vortech Public Network Transporters V1.2

Build a copyable transporter network across your Second Life locations. Name each booth, choose who can use it, travel by touch or walk-on Instant Mode, and customize the beam colour, light, emissives and sound from clear owner controls.

Product Family Transporter Systems

Second Life PBR networked transporter system

See all Transporter Systems

Features

What It Does

Smooth same-region and region-to-region travel through a named booth network

Public, private and active-group access modes for each transporter

Owner-appointed administrators with access to setup and management controls

Ten built-in beam sounds plus a saved custom sound UUID option

Beam colour presets that also change the transporter light and PBR emissives

Touch-menu travel or walk-on Instant Mode for a chosen destination

Experience-assisted teleporting without sit targets or clunky transport prims

PBR materials in a copyable 8-land-impact transporter booth

Package

What Is Included

  • Copyable Public Network Transporter booth
  • Built-in GLASS destination and ADMIN control menus
  • Ten beam-sound presets and custom sound support
  • Beam, sparkle, light, emissive and arrival effects
  • Config notecard for optional administrator UUIDs
  • Customer setup and troubleshooting manual

Ecosystem

Interactive Support

Private Owner Network

Connects the updated booths owned by one customer into a named destination list across Second Life regions.

Second Life Experience

Provides smooth permission-assisted transport and avatar-hiding effects without requiring a sit target.

Access and Admin Controls

Lets the owner choose Public, Private or Group use and appoint trusted administrators.

Setup Summary

Setup Summary

Rez at least two booths, allow the required Experience on the land, give each booth a short unique name through `ADMIN > Config > Set Name`, then choose `ADMIN > Update`. Touch GLASS to test travel between the named destinations.

Credits

Credits

  • **3D Modeling and Visual Artwork:** Vortech Sci-fi
  • **Feature and Interaction Design:** Vortech Sci-fi
  • **Sound Design:** Vortech Sci-fi
  • **LSL Engineering and Script Development:** Vortech